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[Retro] Retrospective: Rollcage

If there was one UK-based studio whose name was synonymous with quality during the life of the original PlayStation, it is Psygnosis. Working primarily as a publisher on 16 bit platforms like the Amiga, they helped Reflections Interactive and DMA design get their first big breaks, with the Shadow of the Beast and Lemmings series […]

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[Retro] Taking Off the Rose-Tinted Glasses

Retro gaming is a funny thing. Quite a lot of the joy of going back in time and playing old console and computer games is the sheer nostalgia value, and part is the joy of discovering games and systems that might have passed you by first time around. Odd thing is though, that unless you […]

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Carmageddon is one of few games where you can drive underwater.

[Retro] Retrospective: Carmageddon

It was a simpler, and in some ways, happier time. It was also a time of complicated DOS installs, IRQ conflicts, sound card compatibility issues and in the case of many a title, a time of unrepentant, naked, pornographic ultraviolence. The mid 90s may not be heralded by many purists these days as among the […]

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Pinball Fantasies as it was never meant to be seen - on a 40 inch LCD screen

[Retro] Review: Commodore Amiga CD32

They say good things come to those who wait. Well in this case, I’ve been waiting a long, long time. Back when the world was young, in the distant, swirling primordial soup that was 1993, I was but a 12-year-old waif. Enticed by heady promises of FMV, interactive CD-ROMs and 32 whole shiny bits of […]

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[Retro] Emulation on the Caanoo – A Quick Guide

As previously discussed, the quirky but brilliant open source handheld GP2X Caanoo from Game Park Holdings is fantastic as a portable emulation engine, if not so hot as a games platform in general. Here’s a whistlestop guide to some of the best emulators available for the system. Caanoo-Hugo (NEC PC Engine) A Cannoo port of […]

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The Caanoo is attractive enough, if not cutting edge exactly

[Retro] Review: GP2X Caanoo

Back in the mists of time, when I still owned a PSP, I quickly realised that it held more promise as a device for running homebrew and emulators than it did as a pure gaming machine. Don’t get me wrong, the PSP had some half decent titles, but lugging all those UMDs around and swapping […]

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Speedlink Competition Pro - noisy but authentic

[Retro] Review: Speedlink Competition Pro

I handn’t realised what was missing until now. Don’t get me wrong, I’ve always felt the warm glow of nostalgia washing over me every time I fire up a copy of Speedball 2, Stunt Car Racer or Sensible World of Soccer and relive the happier days of my Amiga obsessed youth, but the actual games […]

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Scud Race running on Supermodel 0.1a

[Retro] Return of a Supermodel

In the mid-nineties the arcade industry was beginning to die. Newer and more powerful home hardware was catching up with the advanced hardware in coin-ops and huge, expensive cabinet designs were reducing the number of machines operators could afford to buy. Before things finally imploded altogether though, Sega would give the industry one last hurrah […]

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[Retro] The Beautiful Games: Actua Soccer

The Beautiful Games is a new series offering a retrospective on the seminal titles in the history of videogaming football. Each article looks at a series or title that advanced the art of computer or console soccer simulation, in this case Actua Soccer, which was released on the PC, PlayStation. Mac and Saturn. When we […]

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[Retro] The Beautiful Games: Sensible Soccer

The Beautiful Games is a new series offering a retrospective on the seminal titles in the history of videogaming football. Each article looks at a series or title that advanced the art of computer or console soccer simulation, in this case the legendary Sensible Soccer on the Amiga, and other 16-bit consoles and computers. While […]

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[Retro] The Beautiful Games: Kick Off

The Beautiful Games is a new series offering a retrospective on the seminal titles in the history of videogaming football. Each article looks at a series or title that advanced the art of computer or console soccer simulation, beginning with Anco’s Kick Off on the Amiga and ST. Back in the late eighties football games […]

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Yup, Zelda on your laptop. Awesome.

[Retro] Emulating the GameCube

Dolphins Really Are the Cleverest Animals I’ve long had a passion for retro gaming, and regularly play emulated Amiga and Mega Drive games to relive my misspent youth. Recently though, advances in the graphical capabilities of PCs and the hard work of dedicated and incredibly talented coders have mode it possible to recreate very recent […]

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Unlike the Amiga original, the crowd is now visible

[Games/Retro] Review: Speedball 2 Evolution

Of all the many classic Amiga experiences that the remain in the memory years on from the system’s demise, the Bitmap Brothers’ seminal Speedball 2 is perhaps the most perfect. A delicious blend of arcade gameplay, violence and humour it was the first and last word in futuristic sports games from the second it was […]

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William's brilliant Star Trek: The Next Generation running on VP9

[Retro] Flipping Back in Time

Pinball has always had an odd relationship with its digital cousin – the videogame. While the two existed side by side in arcades the world over throughout the late 70s and 80s, the ever-growing appeal of screen based coin-ops meant the silver ball’s era in the spotlight couldn’t last. So video killed the pinball star, […]

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Blaze Sega Mega Drive Arcade Ultimate Portable - not the snappiest name

[Games/Retro/Tech] Review: Mega Drive Ultimate Arcade Portable

Of all the many 16-bit systems I’ve owned or emulated, the machine to which I continually return is the Sega Mega Drive (Genesis to those of you in the US). True, it was never as technically advanced as the SNES, as versatile as the Amiga, or as Arcade-perfect as the Neo-Geo AES, but there’s something […]

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